Plugin VersionStatusFor Cinema4DMACWIN
4.403Released
R20 to 24
yes (intel)yes (10) unified builds






3.163ReleasedR14 to R19 yesyes (7,8,10)


4.403 April 8th 2021

  • DEM Earth Cloner - Memory Leak fixed.
  • DEM Earth PinPoint - Bugfix.
  • DEM Earth Cloner - Improvements.


4.380 April 2nd 2021

  • DEM Earth HELP   - Links to helpdesk articles for Prefs, cloner, poly object, Route Object, Smart OSM Object. More to follow.
  • DEM Earth Prefs  - Interface makeover.
  • DEM Earth Cloner - Added Distribution Modes - Random, Poisson, Grid, Hex
  • DEM Earth Cloner - Interface makeover.
  • DEM Earth Cloner - Fixed seed value, which was not properly used.
  • DEM Earth Cloner - Falloff Spacial bug fixed.
  • DEM Earth Cloner - Falloff now scales instances, rather than culling them. this is better for motion blur when the counts don't want to be changing.
  • DEM Earth Cloner - Final Code Cleanup.


4.380 April 2nd 2021

  • DEM Earth HELP   - Links to helpdesk articles for Prefs, cloner, poly object, Route Object, Smart OSM Object. WIP.
  • DEM Earth Prefs  - Interface makeover.
  • DEM Earth Cloner - Added Distribution Modes - Random, Poisson, Grid, Hex
  • DEM Earth Cloner - Interface makeover.
  • DEM Earth Cloner - Fixed seed value, which was not properly used.
  • DEM Earth Cloner - Falloff Spacial bug fixed.
  • DEM Earth Cloner - Falloff now scales instances, rather than culling them. this is better for motion blur when the counts don't want to be changing.
  • DEM Earth Cloner - Final Code Cleanup.

4.357 March 20th 2021

  • DEM Earth Cloner - Settings updated
  • DEM Earth Cloner - Added support for fields.
  • DEM Earth Cloner - now works with Octane. (via mg_cloner) for this to work, drop a mograph cloner before DEM cloner, and set the mg cloner to multi instances. It is then driven by DE cloner (zombie mode)
  • Image Downloader - ESRI links removed (for now) pending clarity.
  • Image Downloader - method updated to new downloader core. Slightly slower, but more reliable(less possibility of black tiles)
  • DEM Earth Cloner - initial refresh issue fixed.
  • DEM Earth Cloner - now inserts itself under an active DEM Earth object, if one is selected on creation.

4.302 March 10 2021

  • Data Downloader rewrite. Everything is now way better :)
  • Removed dead Image layers.
  • Added - DEM Earth cloner. A tree map for the entire planet.
  • Added - your account ID is now visible in prefs, to help you spot if there is mismatch.
  • More fixes and improvements than I dare to put into words.

4.155 December 20th 2020

  • added - dem earth scene cache. Loaded base height data is saved with the scene. this eliminates a lot of problems with reloading and unpacking data when a scene is loaded back in. Your data is now instantly ready.
  • added - Tree image layer (up to level 12)
  • added - new filed to the georef tag, to insert shaders or images that you additionally want to have locked down to the dem earth surface.
  • changes - to the Structure object (this is still a never ending WIP)
  • Added - protective code to mitigate multiple installs. Since R20, it is now very easy to have the same plugin trying to load from multiple locations. Its sloppy, but it is how it is, and we have to deal with it. if multiple versions try to load, it will stop trying to load the plugin again, and print the name of the directory it was trying to load from to the console. The console output has been cleaned up.
  • Added - a color selection shader. Use this to select water(or whatever) by picking a color, and setting a tolerance. As good as it gets. This should bake well for other engines. this is a great goto shader, which should find applications for a lot of tasks that should be trivial, but are not.
  • Added - a normal shader setup button to the Georef tag.
  • Removed - the "data set" tab from the dem earth main object interface. Now found in the Data Manager.
    if you are using multiple dem earth objects, in a parent/child structure, only the parent has control. The controlling parent is now indicated by a blue bounding box.
  • Background loader - speedup, Stability, caching and performance improvements to the height data background loader.
  • OSM object - Details - Interpolation distance set to 100m by default. This ensures that there are enough points to match a surface.
  • Poly Object - Refresh, stability and performance improvements.
  • Geo Edge - New Point removal mode. Removes points by nbr angle. Just an experiment that is worth leaving in there. Maybe someone can make use of it.

4.100 November 3 2020

  • Added - smart Hide visibility setting directly to dem earth. this looks great in the viewport as it hides edges where the connecting polys have similar normals.
  • Added - Smart Slide function to the Geo Edge modifier (slice geometry along a water line)
  • Added - Smart Split function to the Geo Edge modifier.
  • fixed - lots of selection tags where being created on the dem earth object.
  • fixed - a small bug in smart OSM which caused random segments to appear, depending on the interpolation setting.
  • improved - outliner.
  • improved - embedding of tiffs is now at least 3 times faster and much more efficient using the new data manager.
  • removed - asc embed settings from dem earth object, and replaced them with a new data manager tool.
  • fixed - a nasty bug which could cause a freeze when selecting admin borders which would initiate height downloads.added new height data -for Iceland - SRTM 90m and 30m
  • added new height data - Iceland - SRTM 90m and 30m
  • added new height data - Scandinavian regions 60 to 71 degrees north - SRTM 90m and 30m (derived from EU-dem)
  • added new height data - Alaska 60 to 72 degrees north - SRTM 90 (derived from USGS_NED_2)


4.090 October 8th 2020

  • fixed – a crash bug on macs being caused by there being multiple versions of the plugin in the launch folder. Fully caused to the fact that cinema4d loads all versions into c4d. Before deciding which ones should be unloaded.
  • Added – Outline object (beta first show), for polygonizing lots of road splines, quickly. I will wait for user feedback on this.


4.080 October 5th 2020

  • Added -new object  - DEM Earth structures. 

This is still being worked on, but it is worth adding at this point. This object can be used on any spline, but is meant to be used with Smart OSM, to add structure blocks, to roads, in remote areas, where no building outlines exist.

It's fast, and also makes use of fields, so you can restrict where you want blocks to go.


4.073 September 29th 2020

  • Fixed - tweetmap and traffic volumes.
  • Added - 3 new "no label" image layers. Voyager,Positron and Dark Matter
  • Updated - Smart OSM. Massive speed, and functionality updates. Clipping,filtering and ordering, have vastly changed. You can now download a lot more with Smart OSM. 
  • updated - Poly Object, to work better with smart OSM.
  • updated = smart extruder, to work better with smart OSM.
  • fixed - possible error saving masks on manually imported polys with multiple line endings after their name.


Version 4.037 September 6th 2020 (WIN + MAC) for R20,R21(S22) & R23

  • Added - Setting in prefs for Downloader resulting file format. currently TIFF,PNG, EXR. default is TIFF.
  • Changed – Clean up in prefs “various” options.
  • Changed – When you grab OSM data with the OSM object, it no longer centers on the new data. Much better.
  • Added – Exporting height data now exports a world file ,as well as the info file.


Version 4.035 September 6th 2020 (WIN + MAC) for R20,R21 and S22 

  • Fixed - an issue causing random crashes with the new background downloader. A nasty one, but it seems to be sorted now.
  • Fixed - some rounding errors with the new geocoder. i.e. if you put in Amsterdam, it would round it to longitude 4 instead of 4.9 and you would be miles off.
  • Added - a tiff loader. Exactly the same as the ASC loader, but a tiff takes up a lot let space, loads in instantly, and just better. it needs a world file to go with it. but if any of you use global mapper, this is a nice addition.
  • Added - geocoder can now bake uvw coords to flat projection for you, in realtime, so you don't have to bake your textures for exporting.
  • Fixed - ggle image layers on MAC


Version 4.030 Aug 20th 2020 (WIN + MAC) for R20,R21 and S22

  • Complete rebuild of the entire project, for unified and automated builds across R20,21,22 and beyond. This will speed up updates.
  • Complete rebuild of height data downloading methods. No more waiting for height data to load. New potential.
  • Complete rebuild of the geocoder.
  • A lot of changes in preparation for R23 and beyond.
  • more bugfixes.


Version 4.022 May 18th 2020 (WIN + MAC) for R21/S22

  • Change all map layer url's to to https (from http)
  • OpenStreetMap, no labels fixed (server address changed)
  • Google layers fixed.
  • added google terrain layer..
  • added a visual border to texture tags.
  • Updated Esri World layer to the newer Clarity layer (better quality)
  • Updated tile downloader. you should be able to increase the max threads now.
  • Fixed a bug/odd group/crash, in the prefs “cinemaplugins menu” top group.
  • Fixed a bug with strata on/off.
  • added an option in world settings to scale dem earth by the world scale factor.
  • embedding an image via the georef tag now automatically detects the height of the layer.
  • Clean up of extensions/dem earth, where you can also find the plugins(as well as in the top menu)
  • Fixed loads of other small bugs :)

added the ability to segment parts of dem earth, and cut them out into standalone objects.
This uses the georef tag to re-project the flat coordinates to uv space, in realtime. For this to work, you have to drop a specific texture tag, controlled by a georef tag, into the link slot, in the geomodifier. Probably needs a tut, but it is dead easy in the end(its magic).


Version 4.013 Feb 19th 2020 (WIN + MAC R21)

  • Fixed a bug which effected the help system.
  • Fixed a bug limiting the size of dem earth via handle.
  • Fixed a bug in poly object preventing names in different languages from being read correctly.
  • fixed several small bugs.
  • fixed ASC direct loading where normals where inverted.
  • improved ASC loader. Huge speedup (up to 10x)
  • general speedup. several parts of the pipeline are now multi threaded. (i.e. geo-modifier)
  • Added dem earth plugins to extensions menu as well as standard and default layouts.
  • height data export. new modes.
    • 32 bit, single channel tiff. These values contain the c4d values in c4d space, as is.
    • 32 bit, normalized, single channel exr. Contains the normalized range values (0.0->1.0) remapped between min/max c4d height values.
    • 16 bit, normalized, single channel png. Contains the normalized range values (0.0->1.0) remapped between min/max c4d height values.
    • an .info file is also exported, to give you some idea of whats in the file.
    • the height file now gets an informative unique name.
    • the export is multi-threaded,and is several times faster than the initial effort.
  • Added new DEM Earth shaders. These shaders work with Cinema4D engines as well as Corona.
    • Contours       (adaptive contour lines which do not distort and scale with dem earth zoom)
    • Simple Slope (a nice, easy to use, slope shader) 
    • Valley fog      (a nice simple fog shader ! )


Version 4.005 Oct 17th, 2019

  • 4 new height data sets
  • CloudFront height content delivery
  • New Route Object. 
  • Poly Object - new multipolygon query (for finding lakes, rivers and a lot more)(see lake image)
  • Smart extruder - big improvements, for better results. 
  • GeoCoder  rewrite. Now uses mapbox api for better results.
  • rebuilt licensing and self managed floating license option.
  • GeoRef Tag - Embedding functionality rebuilt(see lake image)
  • Complete new rebuild for R21
  • many other bugfixes and improvements.
    • in R21 there are no 11 numbers, so I have had to adapt my licensing to suit the new system.

      The new version comes with 2 licenses options.

      1.Node locked.

      2.Floating.

      there is no license server option anymore.


Version 3.701  Aug 15th 2019  (R20 mac + win)

  • DEM Earth- Connection to the new license server.
  • DEM Earth - Height data content now delivered via Cloudfront for MUCH faster downloads speeds in all regions.
  • DEM Earth  - Prefs - fixed a bug that showed wrong support date. To see your support status, hit the "check for updates" button.


Version 3.163  June 27th 2019  (R16,17,18,19 mac + win )

DEM Earth- Connection to  new license server complete.
  • Smart OSM -  fixed an issue which caused strange lines. This was due to openstreetmap now using 64bit node id's and the old version of DEM Earth using UIn32.
  • DEM Earth - Height data content now delivered via Cloudfront for MUCH faster downloads speeds in all regions.