Available in DEM Earth 5.604 or greater.
A new Stackable Spline Beveling Deformer.
Initially developed to Bevel lots of splines and segments very quickly, with variations, this spline deformer also turned out to be useful for a lot more than just beveling building outlines.
- Intuitive and Easy to use procedural Spline Beveling.
Usage.
Insert it under any spline. It is a defromer of splines.
- Strength : the proportional size of the bevel. At 50% the bevel is the size of half of the shortest point edge.
- Limit : this limits the extent of bevel range.
- Subs : The number of points used to interpolate the a point.
- inner: select this for convex bevel.
- Inver: inverts everything.
Filter.
- Minimum Angle. If the angle of the 2 edges of a point is less than this setting, it is ignored.
Random Bevelling.
- Ignore Point : The Probability of a point not being beveled. i.e. if on a square with 4 points, 25% probability means that 1 in 4 points could be ignored.
- Inner Switch : The probability that a bevel is inner, or outer. (the opposite of the main inner setting).
- more options to come.
This example is a cloner, with square spline in a grid. The Bevel Spline 2.0 gives each spline its own Random Bevel.
This can be achieved by setting Random->Ignore point : to 25% or greater.
Probability means there is a chance that all points are ignored, or no points are ignored.
The seed of this probability is setting seed + object ID + segment + point.
Overdriving the settings produces interesting results.
OSM spline outlines look nicer beveled, bevelled.
Overdrive settings.
Endless possibilities with different fonts and settings.
More examples/videos : X tools4d..