Available in DEM Earth 5.604 or greater.


A new Stackable Spline Beveling Deformer.


Initially developed to Bevel lots of splines and segments very quickly, with variations, this spline deformer also turned out to be useful for a lot more than just beveling building outlines.


  • Intuitive and Easy to use procedural Spline Beveling.



Usage.


Insert it under any spline. It is a defromer of splines.


  1. Strength : the proportional size of the bevel. At 50% the bevel is the size of half of the shortest point edge.
  2. Limit : this limits the extent of bevel range.
  3. Subs : The number of points used to interpolate the a point.
  4. inner: select this for convex bevel.
  5. Inver: inverts everything.


Filter.

  1. Minimum Angle. If the angle of the 2 edges of a point is less than this setting, it is ignored. 


Random Bevelling.

  1. Ignore Point : The Probability of a point not being beveled. i.e. if on a square with 4 points, 25% probability means that 1 in 4 points could be ignored.
  2. Inner Switch : The probability that a bevel is inner, or outer. (the opposite of the main inner setting). 
  3. more options to come.


This example is a cloner, with square spline in a grid.  The Bevel Spline 2.0 gives each spline its own Random Bevel.


This can be achieved by setting Random->Ignore point :  to 25% or greater.


Probability means there is a chance that all points are ignored, or no points are ignored. 

The seed of this probability is setting seed + object ID + segment + point.



Overdriving the settings produces interesting results.

OSM spline outlines look nicer beveled, bevelled.


Overdrive settings. 

Endless possibilities with different fonts and settings.


More examples/videos :  X tools4d..