October: 2025 R6.002 (Major update)

For 2024, 2025 and 2026.



  • Added Planet Plane    : An object which can easily be projected to a Globe. put it under dem earth and deform it with the planet deformer.


  • Prefs : fixed a fetching latest version info.
  • prefs : fixed a bug preventing the default sky HDR image from being found locally.



  • Globe Deformer : Works on pretty much everything that dem earth works with.
  • Globe  Deformer : Automatically sets normals.
  • Globe  Deformer : Scale settings (should be set to some small value, otherwise the resulting spherical transforms will be gigantic. Default is 2%. You do not really want the the world in c4d in real units. C4D was not built for such numbers. )
  • Globe  Deformer : Re-centers individual objects.
  • Globe  Deformer : Parallel deformation (in 2024 or greater). 
  • Spherify 2.0    : is now a Globe Deformer.


  • Delta Erosion  : Still a WIP, but very usable now. Next I will set up a decent procedural surface generator for this.
  • Delta Erosion  : Added Merge slider. lets you blend between stored state and current state.
  • Delta Erosion  : Added Store. Stores the current state as your starting space.
  • Delta Erosion  : Added Reset Button. Returns to initial state before sim started (see store)
  • Delta Erosion  : Added Epoch info.
  • Delta Erosion  : Added a Banking setting to Sim. This gives you cross carving, which produces a very different erosion type. Adjustable from 0 to 100%
  • Delta Erosion  : Added Rubble setting.
  • Delta Erosion  : When initialized, if A DEM Earth object is parent, it takes the height data from that parent. it then creates a georef tag, so that it can later pass the results back to dem earth.
  • Delta Erosion  : Performance Gains.


  • GeoRef Tag     : can not sit on a child object of dem earth. it looks up for a dem earth parent to fetch it's ref coordinates.
  • Coordinates  : Google Earth DMS coordinates can be copied from the clipboard. if you make a DEM Earth object, and there is a DMS coordinate in the clipboard. it will make a pin, geo-code it,and drop it under the object.Same for anything else that can paste a coordinate from clipboard.


  • PinPoint     : Pinpoint will no longer pre-fetch data. This is important if you add coordinates globally. A pinpoint can not be allowed to initiate massive data requests.
  • PinPoint     : Now Generates a small triangle. This makes it possible for you to connect a Matrix/cloner,etc directly to the pin. Otherwise mograph can not connect to a null, and it needs a poly to know where up is. This is relevant in the context of Spherify 2.0.


  • Spline Trim  : Accelerated with Parallel deformation (in 2024 or greater). 
  • Spline Trim  : Added an option to stipple splines.
  • Spline Trim  : Now works with Redshift/octane Object/render tag(s).


  • DEM Earth : on windows, DEM Earth can automatically connect to QGIS to auto re-project geotiff's (requires a one time additional support fee). Please make a support ticket if you need this.


  • Added 2 map layers. World lights and world water. These have to be purchased and installed locally. Contact support for info.


  • Added: Global forest Map 2017.
  • Forest Gen : new data source.


  • Data Manager : Can now re-project geotiff's. This uses a connection to GDAL, which comes with QGIS. If you load a geotiff into the data manager that is not correctly projected, it will ask if you want to re-project it.
  • Data Manager : Load GeoTiff's, even without a world file(from the data manager). Only EPSG 4326 is currently supported, but I will be adding support for other (frequently found) projections.


  • Route Object : Added an option to the shortest geographical route.This makes sense if there is a DEM Earth parent and coordinates are being converted to geographic. in which case start/end are lon/lat pairs. With this option, coordinates are adjusted to take the shortest route, rather than a straight line.  i.e. if you fly from 80 north, to 80 south, you probably would not fly 160 degrees, when the shortest route is only 20 degrees. This option resolves shortest pairs so that they make more sense in a geographic context.
  • Route Object : Random Routing. Insert any point object under route object. Either points or poly centers are used to generate route pairs, and a slider lets you define how many as a percentage of the possible point pairs.
  • Route Object : Added Strength setting for Arch.
  • Route Object : Added "Fit Parent To Result" option. If you turn this off, the DEM Earth parent will not automatically refit to the route.
  • Route Object : if a poly object is parent of route object when fetching a route, the settings from that parent poly object are used for the new poly object. i.e. if you do not want it to recenter and refit, you first disable those in the parent settings, before generating the route.


  • Poly Object  : Can now Generate Geographic contours. It produces an Outliner and splines, which all render engines can render.
  • Poly Object     : Faster Spline construction, using parallel processing during construction.
  • Poly Object     : Can now load .SHP files. assuming they are ESPG:4326 lat_lon or lat_lon_hgt lines (2(l,l) or 3(l,l,hgt) components)


  • Bevel 2.0    :  Parallel deformation (in 2024 or greater).
  • All Objects  : Transforms fixed when DEM Earth scale is not 1.0 (Hi Florian)


  • Outliner     : Now Copies visible Tags to results (i.e Phong Tag)
  • Outliner     : Spline mode now closes splines correctly (i.e. 2 segments needed per closed source segment)
  • Outliner      : Added Copy color option. Default is on, which copy's color from source object. when disabled, color is not copied from the source spline to result.


  • Smart OSM    : clip working again.
  • Smart OSM    : Now has some sorting modes to adjust the order of splines.
  • Smart OSM    : Loading and interpreting is now much faster,as I have moved many parts of the process that took time to compute, into a final pass.
  • Smart OSM    : Now uses much less memory when loading and interpreting.
  • Smart OSM    : Now has a random "Shuffle" option. This re-orders generated segments.
  • Smart OSM      : Now has a button to "center on" loaded data, rather than do it automatically. Centers on the concentrated center of the new data, rather than the average midpoint. This is much more likely to center you on something sensible, when you have lots of small extremities.


  • DEM Earth       : When DEM Earth location changes from a mouse drag/move, notify all child objects of the change(updating them). It was only notifying first child.
  • DEM Earth      : Added new contrast setting.  DEM Earth Object->Object->Remapping->contrast. Replaces Amplitude. Rather than amplifying, this is now a contrast algorithm and produces much better results than simply multiplying height. 
  • DEM Earth   : Added AO bake layer to map loader. Use and abuse this for some fantastic result...it takes a while but is very nice.

  • Strata        : Added Random Offset.
  • Strata        : copy UV (makes sense with single polys and the Places Object).


  • Geo Edge     : if angle is set to 0.0, it hides every edge that is not a Rim edge. A Rim edge is any edge that has only one polygon (non rim edges have 2 poly/sides) 


  • Help         : Now Works directly on any object which has a help link (you can run help on the object itself, as well as on specific settings.)


June: 2025 R5.615

Map Loader : Tweaks to all map layers so that they are more bake-able.

  • Map Loader : Added a Fantastic new image Baker... It Bakes Color and Normals (for now). Use this to export. Or bake all visible layers into one image. You bake in the same way as you download a layer. Select the layer, set the level for resolution, hit the capture button. Done.
  • if you need to export, this baking method  is what you need. I worked on this for a long time and reckon it is as good as it gets :)

If you don't have floating, you won't see the new bake layers.

  • Map Loader : New Map Layer, Sentinel 2 Cloudless by EOX. If you don't have floating, you won't see this layer.
  • Map Loader : World Tree cover updated. If you don't have floating, you won't see this layer.
  • Map Loader : Fixed -> Map Loader should not delete current image if it is exactly the same as what is already shown.

  • DEM Earth  : Fixed a crash with LOD at or near 0%
  • Strata        : A New strata object should auto insert above a selected DEM Earth object.
  • Poly Object: Reduced minimum admin query level to 4. 

May : 2025 R5.610


Includes WIN builds from R20 through to 2025


  • DEM Earth : Added Global Surface Water.. Map Layer. This layer requires a floating license. If you don't have floating, you won't see this layer.
  • DEM Earth : Added 6 new French map layers.. These layer require a floating license. If you don't have floating, you won't see these layers.
  • DEM Earth : Fixed more bugs in the a map loader for bigger multi stripped areas.
  • DEM Earth : Fixed another massive area crash.
  • DEM Earth : Added Hash land mass hash list to prevent dem earth from asking for height tiles that do not exist. This helps for large areas.
  • DEM Earth : Fixed a crash when map extended below lon -180 or above + 180 (i.e. USA)
  • DEM Earth : Big performance Improvement to mouse over raytrace code (what happens when you move your mouse over dem earth).
  • DEM Earth : Fixed a viewport crash bug specific c4d version 2025.2.1.
  • Geo Edge Modifier : added mode "Flat". Selects edges where one of the poly edge polys is flat(up facing) and the other is not.
  • Cluster Spline : centering modes added, and improved compatibility with c4d tools (i.e. sweep).
  • Strata Object :  Improved to look more like I wanted it to look, without the need to add a shader.
  • Strata Object : inverted UV, and auto detect DEM Earth gradient or a material tag with shell selection name.
  • Strata Object : Added ray (AKA "god-rays") option (in separated mode for now). just link it to an object.
  • Added a new "Trim Hierarchy" Object.
  • DEM Earth : Removed Strata option in DEM Earth Landscape Object. Please use the Strata Object  instead, as the parent of you DEM Earth landscape).
  • DEM Earth : Plugin list removed from extensions (no longer needed as the main menu always shows in every layout)
  • DEM Earth : Main Menu reworked. this allows you to dock the groups, without having to dock everything.
  • DEM Earth : Fixed a bug in menu where the main menu might not show up in i.e. UVEdit or paint layouts.
  • DEM Earth : Some name adjustments for clarity. i.e. Dem Earth "Object" is now called "Landscape".
  • DEM Earth : added selection names (for shading and auto UV'ing) defaults are "C" for the main surface, and "Strata" for strata. You can now change these names. if you set them blank, no selection tag is built.
  • DEM Earth : Further optimizations.
  • Geo Deformer: Automatic flat projection to UVW conversion fixed. Now also works on DEM Earth (more useful for exporting). 
  • GeoModifier : Automatic UV now multi-threaded (much faster).
  • Smart OSM : fixed way sorting, which resulted in some ways being present more than once.


March : 2025 R5.602

  • Changed the zip packager to open correctly with windows built unpacker.
  • Strata as parent of DEM Earth:  Crash fixed.
  • Precision Modifier : locked to spherical mode. Now fixed.
  • Optimisations and last minute changes.
  • NEW  Bi-Planar Deformer :  Added a new deformer/modifier designed to resolve UV mapping with Smart Extruder and buildings.
  • Forest Gen : Added Auto Insert.
  • Forest Gen : Defaults revised.
  • Forest Gen : Invert now works correctly.
  • Forest Gen : Field support removed (for now). Nobody used it, so no point in maintaining that unused complexity.
  • Forest Gen : Use Multi-Threaded core functions.
  • Forest Gen : Fixed some scaling and performance issues.
  • Forest Gen : Updated to use the latest download core. This resolves various stability issues.


>>> DEM Earth Cloner Is now called "Forest Gen.." <<<<


  • Fragment : Added an option to not transfer normals (faster and uses less resources. Ideal with Smart extruder).
  • Fragment : Fixed a crash bug which could happen fragmenting small polygons islands.
  • Fragment : added an option to turn off normals processing (quicker and uses less resources). this is useful in combination with Smart extruder, where you don't want (or need) normals transfer.
  • Poly Object : Fixed a bug where it would re-center and re-fit, even if these options where turned off.
  • Smart OSM : Now refreshes when you change the location of DEM Earth (via drag on object in viewport)
  • Smart OSM : fixed a core bug where if data set was turned off, the surface offset was not applied. This may apply to other objects as well (i.e. a core fix). this effected Outliner, with smart OSM.
  • Smart OSM : Fixed an issue which could prevent spline generation on very specific imported way types.
  • Smart OSM : Added filter switch to only show ways which have a name.
  • Smart OSM : now has an exclusion filter. enter comma separated strings. if the exclusion name is found in a group, it wont be constructed. i.e. bridge.
  • Smart OSM : Fixed a possible crash-able bug when fetching larger areas (MPU issue).
  • Smart Extruder : Now distributes texture tags. 
  • Smart Extruder : Added selection strings to dialog, so the user can decide what they are called (default is now "S" for shell and "C" for cap matching the c4d extruder selection names).
  • Strata : Added selection strings to dialog, so the user can decide what they are called (default is now "S" for shell and "C" for cap matching the c4d extruder selection names) .
  • Strata : make a selection for cap ("C") .
  • Strata : fixed UVW in solid mode.
  • Strata : now has selection Strings (default is now "S" for shell and "C" for cap matching the c4d extruder selection names).
  • DEM Earth : Fixed an issue which could cause tiles to be marked as not existing. This should no longer happen, but if it does happen, go to Data Manager and "Flush". That clears out the error hash table.
  • DEM Earth : Much Faster Bi-Planar sampling. This leaves processing room for other stuff :)


  • Delta Erosion(WIP) : de-coupled resulting mesh from Erosion Mesh. i.e. the mesh can be a different resolution to the erosion map.
  • Delta Erosion (WIP)  :     Updated.
  • Prefs links: Open remote pages in local/c4d browser.
  • Precision Deformer: new Radial option.
  • Outliner :  Fixed a small bug effecting matrix of the Outliner object, if it is not at world center.


Feb: 2025 R5.564 


Many other improvements ( many of which I forgot to document over the last 3 months ).


#Includes WIN builds from R20 through to 2025.


  • DEM Earth   : Export of height data (or any other virtual methods) should not be split*.
  • Smart OSM   : Splits large area searches into multiple segments (a big job). This allows for larger query areas by                                     distributing load request across 2 (for now) servers.
  • Poly Object : open GPX tracks with elevation now import correctly.
  • Poly Object : CSV import of places (comma separated name, latitude, longitude) fixed. Generates pinpoints under poly                     object with Annotation tags. 
  • Pin-Points   : Connected to layer.
  • Outliner    : option added - Roofing.
  • Outliner    : option added - flat ends.
  • DEM Earth   : changing various settings now forces relevant child objects to reconstruct/refresh. i.e. Smart OSM. This is                     better than manually having to update.
  • Strata       : Fix for Refresh (Adapt to API changes) and changed defaults.
  • Map Loader :     Splits large maps into multiple segments. This mitigates projection issues on big areas, and speeds up                             downloads.
  • Map Loader :     Ref tags, texture tags and materials are sorted into layers, to make management easier.
  • Map loader :     Various improvements.


  • Poly Object :     Supports world Ocean, and land water data sets, which are now available to purchase. (World Oceans,                             UK Land Waters(lakes rivers)  and USA(+Canada) lands and waters). These are massive data sets which                             provide water masks for land and sea. Ask for further info.
  • Poly Object :     New query tab. set min max admin borders, max results, as well as query filter and separate buttons                                 for Boundary and Multipolygons.
  • Poly Object :     Common descriptors are removed from relation names (District, Municipality of, Community of,                                         Regional Unit of, Subprefecture, Prefecture, Voivodeship, Governorate, administrative, Regional Unit,                             Samtgemeinde).  Please suggest anything else you think could be removed.
  • Poly Object :     Improved filter (reducing the number of relation buttons)
  • Poly Object :     Buttons Indicate (with a tick) if an area is available locally.
  • Poly Object :     lots of internal improvements, fixes and adjustments for future ideas. You can already load contours by                             GPX. Ask for examples.


  • Smart OSM :     Massive speedup for parsing nodes and ways. 
  • Smart OSM :     Better search results. 
  • Smart OSM :     Better colors.
  • Smart OSM :     Added Waterways, providing fantastic results with "Mental Merge".
  • Smart OSM :     Added Specific Road searches, providing fantastic results with "Mental Merge".
  • Smart OSM :     "Mental Merge" Quickly and accurately connects open ways, vastly improving way quality, reducing                                 way count giving much better results.
  • Smart OSM : Uses a parent Poly Object relation ID to pull info from within that specific area, reducing resulting data                                 pull and local clipping requirements. 
  • Smart OSM :     Better defaults.
  • Smart OSM :     Talks to Outlier. These objects are built to work together.


  • Outliner :     Reveal and center options, as well as improved field support.
  • Outliner :     Uses Geographic space as a  multiplier for width. When under DEM Earth, Outliner will automatically                             adjust to zoom level.
  • Outliner :     Fixed normals.
  • Outliner :     Massive improvements.


  • GeoRef Tag : If you select it, it shows the bounds of the tag, in the viewport. if you select the material tag it links to, it                 now also shows bounds in the viewport.
  • PinPoint :     Improvements (faster, more accurate and no more lag).
  • Strata :     Improvements.
  • Data Manager : Dynamic Width is now off by default.
  • DEM Earth Object :     Modify height reverted to simple multiply, instead of power function.
  • Geo Modifier :             Improved field support.
  • Geo Modifier :             Bug fix (small offset).


  • Beta's.
  • Cluster Spline Beta :     New Object. Resorting of spline segments. Great in combination with the Trim Spline.
  • Trim Spline Beta :         New Modifier. Lightning(crazy) fast spline length trim. Great for very massive splines, with hundreds of thousands of segments.
  • Fragment Object :         Big Change of course. See https://x.com/tools4d or my discord.


October : 2024 R5.413 (Rock rebuild)

 

  •  Map Loader "Auto update" now rock solid. use it :)
  • In auto update mode, the map loader now deletes the current/previous image so that you don't get lots of images taking up space. Try it :)
  • Complete Rewrite of the Map loader. Multiple captures can be initiated. unlimited threads. Much faster. Status is now in the task manager.
  • Poly Object : GPX overhaul. Now excellent at importing contour lines :)
  • Lots more fixes for 2025. Huge clean up. (getting closer to a mac silicon build).


September : 2024 R5.402


  •  2025 update and rebuild.
  • A multitude of bugfixes and code adaptations for 2025.
  • OpenColorIO updates.
  • DEM Earth - hold shift when moving width or height handle to square the area.
  • Poly Object improvements. More to come.
  • Fragment Object - Improved.


April : 2024 R5.336 


WIN release. (mac version will follow shortly)


  • DEM Earth - Map Loader greyed out bug fixed.
  • Strata Object - Improvements.
  • Prefs - Check for updates improved.
  • DEM Earth Object - Slight changes to smart gradient "mount ain" default, to brighten it up a bit for non OCIO versions. 
  • DEM Earth - Map Loader - Live Update. Stability update. Re-uses tex tag (rather than delete and replace) and re-use GeoRef tag (rather than delete and replace). Mitigate possible material DX texture problems. If tiles are missing, it will now only warn with a popup once per session.
  • Strata Object - now MultiThreaded. 1 thread per object.
  • Smart Extruder - Now uses Phong tag.
  • Smart Extruder - Vertex map tag now added to Object so that you can easily access the internal vertex map if enabled.
  •  Smart Extruder - Height vertex map is now generated correctly.
  • Poly Object - new filter (write a name to limit the number of )
  • Poly object - new mask generator.
  • Poly Object - faster import, less memory and geojson import in progress.
  • Geo Modifier - Displacement tab, with various settings for per object displacement.
  • Geo Modifier - now uses weights(i.e. vertex map weight, via restriction tag) 
  • Geo Modifier - transfers color properties (i.e. to an extruder)
  • Geo Modifier - now has fields.
  • Geo Modifier - UVW projection fixed. it got omitted with the 2024 rebuild.
  • Topo Vertex Maps 2 : now in Beta (see extensions menu for the betas)
  • Delta Erosion : now in beta. More progress. takes DEM Earth as the starting state by inserting it under dem earth (WIP).
  • Data Manager - Default data set is now COP90.
  • Geocoder - specific Place name requests returning zero coordinates. Fixed.
  • Smart OSM - if you make Smart OSM editable, you get a bunch of splines split into groups. Each with a small data tag. If you give these layers, and set the objects color to layer, smart extruder now uses the splines layer color.
  • Smart OSM - Flatten option. Set to 100% to fully flatten (and also speed up) spline output. 
  • Smart OSM - Append Number to selection tag (cap0, side0, base0),etc.
  • Smart OSM - Added several more tag filters for grouping. Resulting in more groups.
  • Smart OSM - Import uses less memory.
  • Smart OSM - Spline Generation is now up to 10x faster.
  • Smart OSM - imports parsing is now much faster.
  • DEM Earth - Any tool requesting height data from DEM Earth now responds significantly faster (Async improvements)
  • Prefs    - There is an option to choose if you want to use the color channel or the reflection channel as the basis for materials. Default is now color.
  • Prefs     - You can set a default zoom, by appending a zoom number to the location string. (lat, lon, zoom) This can also be a bounding box (w, s, e, n) where zoom is then calculated from that box. These traits can be pass in the clipboard. i.e. 2 floats = lat, lon. 3 floats = lat, lon, zoom. 4 floats is a bounding box. when you hit copy(ctrl-c) in DEM Earth, it now copies 3 traits (l, l, z) so you can not copy from one scene, and it will know the zoom level in the new scene.



Dec 22nd : 2023 R5.200

    

DEM Earth - 2 new data sets, COP 30 and COP 90. World wide, much better quality than the other data sets.

Delta Erosion - added back into project (WIP see vimeo.com/896729908)

DEM Earth - a multitude of further optimizations.

DEM Earth - Dialog Cleanup.

DEM Earth - Menus changed. Data Manager is now first, followed by the GeoCoder.

DEM Earth - New default phong setting in 2024 is "square area weighted", this works better with strata.

Data Manager -  when you press "Flush memory" if you hold down the shift key, it will also flush additional data reference                                   caches for the visible area. This can help resolve missing tiles, which have been permanently marked

                                 locally as not existing on the CDN remotely.

Data Manager - Changing data set now flushes all data, and reloads new data either from local cache, or remote CDN.

DEM Earth - Strata fixed  (got broke at some point)

Strata Object - Added Depth option, and removed phong tag, as phong is controlled from child objects.

PinPoint - pressing GoTo zooms in, if the coordinate is already at that position. You can now press Shift + GoTo to zoom out                         from the pin.

PinPoint - Improved (less cycles required to refresh).

Poly Object - Added an option to not calculate height data at all. (Speeds up construction time)

Poly Object - Min admin is now 3.

Poly object - Much faster request (removed slow servers)

Team Render - Optimizations.

Smart OSM - Gradient color changes.

DEM Earth - Smart gradient, changed default colors.



Dec 9th : 2023 R5.185


DEM Earth     - if you double clicked on DEM earth, it might flush (and reload) the grid. causing a short delay. This is now fixed.

DEM Earth     - Menus missing in some layouts. Now resolved.

Team Render     - Various fixes and improvements.

DEM Earth     - Save embedded data compressed. 

                There is an option to enable/disable this in prefs (under various setting/other stuff). 

                MultiThreaded reduction Reduces file size by up to 75% with no speed hit. 

                Can be much faster to load/transport. 

                This is ideal for Team rendering, but also reduces file size by a lot in general use.

                Note :  if you save compressed, you will not be able to load a scene into an older version of DEM Earth. Please                     be aware of this.


Data Manager -  Added an option to display loaded data chunks. 

                        Note :     If you intend to render to Team Render, you should be sure that all the data that will be used in                             your sequence, is visible in the frame you save on.

                        best is to run your sequence, and have a look a the loaded data, and be sure that everything that will be                             needed is being saved with the scene, because a TR client/server can not load any data.

                        TR clients have to work with what is embedded in the file.



Nov 30th : 2023 R5.179


    Team Render - Clients must  not download anything.

    GeoCoder - Add PinPoint Object. Not initially placing pin correctly. fixed.

    Structure object - now included. Got omitted when updating everything for 2024.

    Team Render - (client server prefs) fixed, you need an additional seat per client, but both server and client will now work as expected.

    Check for updates improved.

    New Downloader further Improved.

    Improvements to some of the map layers.

    Fixed Map layer Tile outline and corner alpha issues.

    Code maintenance for robust connectivity.


Nov 21st : 2023 R5.175

    DEM Earth - A multitude performance and stability improvements.

    DEM Earth - Caching improvements. Data is saved with a scene. Make sure you save a scene with your largest extent visible, for this to work properly.

    DEM Earth - Contour Fade over distance. Mitigates resolution limitations of the gradient shaders. 

    Data Manager- New Dynamic Width (Aspect) setting.

    

Oct 31st : 2023 R5.170

    DEM Earth - Map Loader 2.0. Uses new downloader. No waiting for it to download. Now has a live mode which auto updates active tag when you move location. Otherwise you can use shift key to update georef tag.


    DEM Earth - downloading stability (bigger, better, faster, stronger).

    GeoCoder - Fixed (working again)

    Prefs - Fixed multiple issues when support expires.

    Topo vertex maps - fixed.

    Geo Edge- fixed.

    Outliner - fixed.

    DEM Earth - Fixed. Object.Scale.Factor setting stopped working (because of the protection tag).


Oct 23th : 2023 R5.160    

    DEM Earth - Fixed shading issue with RS and gradient.

    DEM Earth - more default Texture and gradient adjustments for Redshift.

    DEM Earth - Save With Assets. Saves data tiles to the scene folder.

    DEM Earth - new downloader. Much faster. No need to cache raw data. 10x faster unpacking and more..

Oct 10th : 2023 R5.147

    DEM Earth - Unified WIN builds from R21 to 2024.

    Smart OSM - fixed bug with poly parent, where the mask was inverted.

    DEM Earth - More shading tweaks for RS, and older versions of c4d.

    

    PinPoint Object - Added a Goto Button. 

        Press once to center DEM on the pin coordinate.

        Press again to zoom in (2x the current zoom)


    DEM Earth - Layer exposure values adjust for opencolorio.

    DEM Earth - Add Protection Tag to DEM Earth (you can disable this in prefs).

    DEM Earth - With RS, now auto sets OpenColorIO. Always Looks better.

    DEM Earth - RS Dome light default texture is now sastudios.xyz_-_High_Noon_01_4K.exr.

        kindly provided by Shawn Astrom.


    Prefs     - added option to set default contour line count (set to zero for no lines)

    Prefs     - Added a setting in prefs to select the default HDR image for the RS light.

    Prefs     - Added option to Set new materials as additive (on by default). 

        Disable this to behave as before. Feedback welcome.


    DEM Earth     - Performance improvements, and Threading issues resolved.

    Poly Object     - do not make a pin if one already exists with the same name, and location.

    Poly Object     - improved CSV import for packages.

    Poly Object     - search result no longer appends to the userdata group. 

        They are appended to the “Poly Areas” Tab/Group and are now immediately visible.

        Clearer/less confusing.    

    Poly Object     - Further improvements.


    Data Manager     - Append multiple items in one hit.

    Data Manager     - Stability.


Sep 25th : 2023 R5.129

    Route Object : Bounds issue resolved, which resulted in wrong resize.

    Poly Object : Fixed some bounding box issues.

    Pin Point : Adding multiple pins bug fixed.

    Redshift : lots of adjustments so things look much better with Redshift out of the box.

    Contour lines : (see smart gradient for settings)

    Redshift : Auto Dome Light and default HDR bg. Otherwise its too dark without some lighting.

    Materials: moved gradients into reflection, so they work better with RS.


Sep 13th : 2023 R5.121

    DEM Earth - Massive 2024 rebuild.

    Poly Object - more fixes.

Aug 20th : 2023 R5.115

    Poly Object - When using shift to create a new poly object, the new poly object copies some values from the origin.

    Poly Object - Added Clip to parent option, optionally hiding all segments outside of parent bounding box.

    Poly Object - Increased images size for masks and maps.

    Poly Object - Name and Group Sorting.

    Poly Object - Further Improvements.


Aug 11th : 2023 R5.113

    Smart OSM   - Fixed a issue with smart OSM where the interface could be greyed out (caused by an undocumented API change).

    World files - Expanded precision to 15 decimal places.

    Smart OSM   - allow negative node and way ID's.

    Poly Object - Changed default reduction to zero, as this can slow things down on huge polys.

    Poly Object - Added progress indicator for large imports !

    Poly Object - Fixed a bounds bug which could result in center at 0,0

    Poly Object - Import polys from qgis and other minor issues fixed (thanks for reporting Jeremy)

    Poly Object - All Character encoding problems resolved.

    Poly Object - Added CSV loader (for border packages).

    Poly Object - Improvements and bug Fixes for huge areas/borders.

    Poly Object - Big update.

    DEM Earth  - Improvements for large areas (threading issues and out of bounds cases could crash)

    DEM Earth  - Added World Tree Mask layer (up to level 13)

    DEM Earth  - HillShade

    DEM Earth  - Added 3 new mapbox layers (requiring an API key)

    DEM Earth  - Added 3 new Ordinance Survey (OS) layers for UK mapping (requiring an API key)

    DEM Earth  - Ggl Sat layer fixed on MACOS.

    Erosion Alpha - Added.


May  : 2023 R5.100

    DEM Earth  - Ggl Sat layer fixed.

    DEM Earth  - stick to floor is now the default.

    DEM Earth  - default subs raised to 500.

    Infinity Object - Dynamic subd working now. +Way faster..

    DEM Earth  - Fixed issue with UV map.

    DEM Earth  - Fixed issue when rounding is enabled. Normals where flipped and uvs where off.

    DEM Earth  - New Sampling core. Massive speed up, safer better all around. This effects all tools positively.

    DEM Earth  - Vertex map via fields support added.

    Strata Object - Fixed an issue with strata base. New default is solid. Added offset option.

    DEM Earth  - TLS (1.2 or greater) compliance requirements implemented.

    GeoRef Tag - Added a mirror switch. (More to come on this.)

    Poly Object- Adapt to server changes. Resolves empty poly issues.

    Poly Object- Capacity bug found and fixed.

    Vertex Map - (Topo maps deformer) Alpha.


May 4th : 2023 R5.080

    DEM Earth     - ASC loader bug fixed.    

    DEM Earth     - Prefs :Save lic button added.

            - Prefs :Load lic button added.  i.e. if you save your lic info to a folder, you can later load your lic info from that file (yourname_DEMEARTH_ACOUNT.lic)    

    DEM Earth   - Prefs Dialog major overhaul.      Added buttons to upgrade to a floating license, and add seats.

    DEM Earth   - Prefs :Added option to Auto Remove Node ID (on Exit) from your account. It then Auto adds your ID, when you open c4d.  This requires that you have the floating license option, and active support.


    DEM Earth   - Floating License complete overhaul.   It now lets you auto de-register on exit, and re-register on start-up. More inline with what users seem to expect.

    

    DEM Earth    - Relaxed license.  Make it easier for users to change their c4d version, as long as they are on the same machine. This should reduce support..

    

    DEM Earth   - Only check for updates in c4d ( not on clients, servers, command line etc ).

    GeoCoder    - Remember last search.

    Poly Object - Don't Clear Current outline if Alt key(options button on mac) is pressed.

    Poly Object - UserData ID's are now relation ID's

    Poly Object - Fixed string errors from cached searches.

    Smart Extruder - New option to not hide Smart OSM spline source when generating geometry with Smart Extruder.

    

 

April 14th : 2023 R5.066


    Bug fix update (fixes several reported crashes)

    Increased resolution of status bar coordinate.

    Smart Extruder : Added a setting "per level" for height multiplier.

    Smart Extruder : Added a multiplier for extrusion height.

    Added - WMTS "Copernicus Sentinel 2 cloudless sat 2021" image layer, up to level 16.


5.055

If you have a recent version of DEM Earth , you should be able to download updates from your dem earth prefs.

if you can not download from prefs, and your support is up to date,  please make a support ticket to get an update.


5.055 is for :

  • WIN , R20 to 2023 (or greater) 
  • MAC R25 to 2023 (or greater)


5.055 Feb 22nd 2023   

>> Massive smart OSM and SMART Extruder updates. breaks previous OSM data.<<

>> you will need to re-fetch SMART OSM data, by flushing and re-fetching in SMART OSM <<


Smart Extruder - core Rewrite continued. Huge improvements. Crazy fast, bigger, better, faster, more of everything.

Smart OSM - structure rewrite. Ground work. Better interpretation of data. Many things are now managed one time one time at import. Much more to come.

Smart OSM - undo after flushing data now works. I had disabled this previously because the data was too large to be held in ram, multiple times, by the undo process.

Smart OSM - much smaller scene data footprint.

Smart OSM - new methods for data interpretation (more to come to speed this up. The first step is to make this understand the data better).


5.019 Jan 21st 2023   

Smart OSM  - Added Minimum points option.

Smart OSM  - New options to generate either open ways, closed ways , or both. 

Smart OSM  - Filter points by angle on import. By setting the import filter angle, you can easily reduce the number of points that have to be processed post import.

Smart OSM  - Clipping : for closed ways, all points must be inside the clip zone. no partial clipping for closed segments.

Smart Extruder - Added Field support (height scale)

Smart OSM - internal changes to pass data to new smart extruder core (data tag).

Smart OSM - Fix segment winding order on import (rather than later in smart extruder)

Smart Extruder - core Rewrite (multi CPU) and huge improvements. Crazy fast, with much better results.

Fixed an issue with the update checker.  


5.009 Jan 3rd 2023

  Smart Extruder - default sort by name.

  Smart extruder - default 10 groups

  Smart Extruder - Default material.

  Smart Extruder - Major update , fixing several issues. 

  Win an mac parity again.

  Mac 2023,25/26,23/24 builds.

  New Icons completed -  (for now)

  Big Cleanup for mac builds.

  Poly Object - Added a Check for existing pin with same name / coordinate, to avoid multiple duplicate pins.

 

5.005 December 23rd 2022

New Icons.

Added new 90m Data for NE Canada up to 69 degrees North. 

Route object    - Append route type to name of new route tracks.

GeoRefTag      - fixed Center mode lon lat settings.  They where wrongly assigned meaning LON would only go to WE90. 

Smart Extruder - Added "Unify Normals" option. To fix some normal problems.

Smart OSM    - Rotation order for outlines fixed. Some outlines need to be reversed so that the normals in the smart extruder end up the right way around. 

DEM Earth    - Relaxed floating license. As long as the platform ID (W or M) and the Identifier (after separator) match, the license will pass as valid. This means that as long you have the floating license option, you can install on i.e. R25/26 and 2023, and you will not need to release/add your node lock.

DEM Earth    - GeoModifier Rewrite. Much better now.

DEM Earth    - Strata odd behaviour with gradient fixed.

DEM Earth    - Location Drag behaviour rewritten and greatly improved..

DEM Earth    - Gradients. Another Partial rewrite. Got it right this time. No need for an extra option for octane now.

DEM Earth    - Vastly Improved performance for no data ( i.e. water zones ).

DEM Earth    - Vastly improved performance for larger areas.

DEM Earth    - Errorhash2 implemented.

DEM Earth    - Improvements to gradients

Poly Object    - When loading a Poly file, insert a named Pinpoint at the center of each group, under the poly object. 

Poly Object    - Added a Clear button to clear internal data.

Poly Object    - Added Offset setting.

Poly Object    - Generate Line segment image for GPX tracks (make a mask) Room for improvement on this, but its a good start.

Poly Object    - Added GPX WayPoint Loading.

Poly Object    - Added GPX track Loading.

Poly Object    - Multi Color Mask option (for multi borders).

Poly Object    - multi borders.

Poly Object    - Realtime refresh.

Poly Object    - Higher resolution masks

Poly Object    - Vastly Improved performance.

DEM Earth SDS     - beta included.

Fragment Object - Additional settings.



Version 4.013 Feb 19th 2020 (WIN + MAC R21)

  • Fixed a bug which effected the help system.
  • Fixed a bug limiting the size of dem earth via handle.
  • Fixed a bug in poly object preventing names in different languages from being read correctly.
  • fixed several small bugs.
  • fixed ASC direct loading where normals where inverted.
  • improved ASC loader. Huge speedup (up to 10x)
  • general speedup. several parts of the pipeline are now multi threaded. (i.e. geo-modifier)
  • Added dem earth plugins to extensions menu as well as standard and default layouts.
  • height data export. new modes.
    • 32 bit, single channel tiff. These values contain the c4d values in c4d space, as is.
    • 32 bit, normalized, single channel exr. Contains the normalized range values (0.0->1.0) remapped between min/max c4d height values.
    • 16 bit, normalized, single channel png. Contains the normalized range values (0.0->1.0) remapped between min/max c4d height values.
    • an .info file is also exported, to give you some idea of whats in the file.
    • the height file now gets an informative unique name.
    • the export is multi-threaded,and is several times faster than the initial effort.
  • Added new DEM Earth shaders. These shaders work with Cinema4D engines as well as Corona.
    • Contours       (adaptive contour lines which do not distort and scale with dem earth zoom)
    • Simple Slope (a nice, easy to use, slope shader) 
    • Valley fog      (a nice simple fog shader ! )


Version 4.005 Oct 17th, 2019

  • 4 new height data sets
  • CloudFront height content delivery
  • New Route Object. 
  • Poly Object - new multipolygon query (for finding lakes, rivers and a lot more)(see lake image)
  • Smart extruder - big improvements, for better results. 
  • GeoCoder  rewrite. Now uses mapbox api for better results.
  • rebuilt licensing and self managed floating license option.
  • GeoRef Tag - Embedding functionality rebuilt(see lake image)
  • Complete new rebuild for R21
  • many other bugfixes and improvements.
    • in R21 there are no 11 numbers, so I have had to adapt my licensing to suit the new system.
      The new version comes with 2 licenses options.
      1.Node locked.
      2.Floating.
      there is no license server option anymore.

       



Version 3.163  June 27th 2019  (R16,17,18,19 mac + win )

  • DEM Earth - Connection to  new license server complete.
  • Smart OSM -  fixed an issue which caused strange lines. This was due to openstreetmap now using 64bit node id's and the old version of DEM Earth using UIn32.
  • DEM Earth - Height data content now delivered via Cloudfront for MUCH faster downloads speeds in all regions.


Version 3.701  Aug 15th 2019  (R20 mac + win)


  • DEM Earth- Connection to the new license server.
    • DEM Earth - Height data content now delivered via Cloudfront for MUCH faster downloads speeds in all regions.
    • DEM Earth  - Prefs - fixed a bug that showed wrong support date. To see your support status, hit the "check for updates" button. 


Version 3.66  July 12th 2019  (R20 mac + win


  • DEM Earth Object  - Added new interpolation setting to object/data set tabLinear(original) ,Cubic(new),None(new). 
  • DEM Earth Object - Added Quantize to object/remapping. This works in real world meters (i.e. not c4d space). This is useful because it works  as it should when the zoom level changes.

  • DEM Earth Object - fixed a problem reloading scenes with embedded ASC data.
  • DEM Earth Object - fixed a problem exporting height maps.


Version 3.65  June 27th 2019  (R20 mac + win )


  • GeoCoder  - Added "Create a Pin" button.  This conveniently makes a pin and dem earth object (if needed) and names it after whatever you just searched for.
  • Poly Object  - Use the shift key to create a new poly object.
  • Poly Object  -  Now names Created materials after the poly object for your sanity.
  • Poly Object - fixed refresh issue that could cause render problems with c4d engines as well as octane.
  • PinPoint Object - Fixed a new issue causing pin to jump around.
  • DEM Earth Object - Added a fir button next to the zoom slider. This fits dem earth to the bounds of all georef tags on the dem earth object.
  • TrackGraph Now supports the Poly Object.
  • Various - Missing Undo's resolved.
  • Various - Bug fixes and future proofing.



Version 3.63  June 12th 2019  (R20 mac + win


  • Poly Object  - New function to create Image and Mask in one hit.
  • Poly Object  - New options lots of bugfixes..
  • GeoRef Tag - Fixed issue that prevented old scenes from loading.






Version 3.62  May 28th 2019  (R20 mac + win)
  • Stability Update.
  • Poly Object - new options.
    • Spline Decimation (realtime) gives massive speed ups when triangulating areas.
    • Various new options to improve workflow.
    • Annotation tag now updated when you change border.
    • More flexible and easier to use.
  • GPX loader working again.

  • Version 3.63  June 12th 2019  (R20 mac + win)

    • Poly Object  - New function to create Image and Mask in one hit.
    • Poly Object  - New options lots of bugfixes..
    • GeoRef Tag  - Fixed issue that prevented old scenes from loading.


  • Version 3.60  May 21st 2019  (R20 mac + win)

    • New  - Poly Object : Complete polygon borders for the entire planet (levels 4 to 10). A huge undertaking and a great new, major feature for DEM Earth 3.6.
    • New - Strata Object  : Makes any object, not just DEM Earth, and solid 3D object, which can be 3D printed or used with Bool.
    • New - Smart OSM Rebuild. Now uses latest OpenStreetMap API. Comes with a new search method which makes it easier to search for exact things.Now Clips  exactly to either DEM Earth area, or a Poly border object.
    • Cleanup - Menu 
    • On Macs, some image layers where not available(black) this seems to have been resolved in this version. 
    • Optimised  - PinPoint Object.
    • Generated material improvements.
    • Lots more bug-fixes and optimizations.


Version 3.39  April 2019  (R20 mac + win)

  • Updated - CSV importer
  • Poly Importer rebuild - of the MACOS version. This was an absolute nightmare.
  • Improved - Smart OSM optimizations.


Version 3.32  April 2019  (R20 mac + win)

  • Added - Some useful info to the downloader tab (Tile count, image size etc.)
  • Complete rebuild - of the MACOS version. This was an absolute nightmare.
  • Changed - DEM Earth prefs are now grouped under CinemaPlugins..com prefs.
  • Fixed - Several OSM importer bugs..
  • Fixed - OSM bug causing strange lines. this was due to me using UInt32  instead of Int64 for node id's
  • Fixed - Drag drop ASC import was being clipped.
  • Added - 32bit tiff single channel height map export from the image loader. This lets you export the height map for use as displacement.
  • Fixed - Bug where the setting for image preview size was ignored.
  • Changed - Welded image output to tiff format. this dramatically improves load and preview refresh time.
  • Faster  - Tile welding pass
  • Added - Threaded texture downloader. up to 100x faster downloads depending on your CPU and bandwidth.



Version 3.22 Sept 18th 2018

  • Fixed- OSM server not responding specifically on MAC,in R20.


Version 3.20 Sept 1st 2018

  • Changed - a rewrite and rebuilt for R20 for both mac and pc versions.
  • Fixed- OSM server not responding sometimes



Version 3.12 Aug 21st 2017

  • Fixed - a problem stopping ASC files from loading.
  • Added another layer to the new  map layer list.
  • Added new function in georeference tag, that lets you embed/displace with textures.


Version 3.10 Aug 16th 2017

  • Fixed - a problem stopping DEM Earth from working fully with C4D R19.
  • Fixed missing UV Coordinates, making baking textures a bit strange.
  • Fixed missing Map Tile Servers.
  • Added new map tile servers.
  • Fixed various bugs and changes.


Version 3.08 Nov 18th 2015

  •  Fixed- a problem preventing old scenes loading with 3.07, if they contained embedded height data 
  •  

    Improved 

    increased the maximum area of a GPX track to 1000km


Version 3.07 Nov 17th 2015

  •  Changed - prefs password is now masked after entry 
  •  Added - prefs option "Center After Embed" decide if DEM earth should center on your embed data, when you add it. 
  •  Added - custom server to prefs.Use your image server with DEM Earth. 
  •  Fixed - some issues with gradient refresh. 
  •  Improved - gradient height values can now go below zero (needed for bathemetry) 
  •  Improved - Massive speed up with DEM Earth tile extraction. 
  •  Fixed - multiple minor issues.


Version 3.01 Oct 7th 2015

  • SMART OSM –  new setting "Levels" imports building levels, where available, and reflects this in the extruder.
  • SMART OSM –  finds more height values.
  • SMART Extruder–  got a new "Levels" setting. 
  • SMART Extruder– Status update bar. 
  • Several bug fixes and improvements.


Version 3.00 Sept 10th 2015


  • New - Geo Modifier –  Map any polygon, spline or point based object onto DEM Earth.
  • New - 

    Track Graph  –  Make an instant graph out of a GPX track, or any spline.
  • New - 

    Poly Importer
     – Import country, county, regional borders using the osmosis poly format.
  • Improved - Smart Extruder – vastly improved. Better caps, better UVW mapping, less polygons.
  • Improved - 

    Smart OSM
     – New Interpolation and surface offset settings, deliver what you need.
  • Improved - 

    DEM Earth Object
     – improved UVW, to make baking, much easier.
  • Lots - of minor bug fixes and improvements :)



Version 2.88 May 12th 2015

  • Fixed - Geocoder problems
  • Improved - Gradient behavior. 
  • Added - Unit value fro the OSM Object. This lets you define the unit for any height data found in the data.
  • Improved  - Clean up of the prefs dialog.


Version 2.87 May 5th 2015

  • Fixed - updater reporting local version as remote version. (from prefs, download anyway, ignoring the version number, and it will give your the latest version)
  • Fixed - various bits and bobs.
  • NICE - When adding multiple DEM Earths, automatically set the next available unused alignment :)
  • NICE - When adding multiple DEM Earths, automatically copy all settings from parent, to child on creation.
  • Added -  Scaling value to world values. Connect this to DEM Earth scale, and set your doc depth to huge !!
  • Added- setting in prefs to disable use of height value in GPX imports.
  • Changed - Shuffled the prefs around
  • Improved - ASC direct load dimensions, even more accurate  than before !
  • Fixed - Geocoder was sending the wrong lat/lon coordinate to DEM Earth.


Version 2.83 APR 29th 2015

  • Various other improvements.
  • improved - increased the max area size settings.
  • Improve Binding - more info..
  • Added - Adjustable Strata Height  more info..
  • Added - Auto Insert for DEM Earth Objects more info..





Version 2.78  APR 22ND 2015

  • Added - an option in prefs to turn off gradient 
  • Improved - various minor fixes

Version 2.77  APR 19TH 2015

  • New
Default gradient shader setup when creating a DEM Earth object.
  • Changed 
Gradient Links and world Info. Each gradient now has its own separate ranges.


Default subdivisions are now higher and default area is now wider.
Both specular and reflect are now turned off when new materials are created (R16 defaults make everything glossy).

Smart extruder default for flatten base to TRUE. (makes render setup much faster for large areas)


  • Improved - various improvements to the GPX loader. 

Imported track fits to landscape. 

Landscape rounded
Add a sweep.

support for height value tag (<ele>n</ele>)   (more to come on this for pilots!)

  • Fixed
Various strange problems downloading 30m data (threading issues).
Image Layer attribution notice was broken.


Version 2.72  APR 3rd 2015

  •  

    Changed 

    Prevent DEM Earth objects from refreshing when changing image loader settings. Feels much better.
  •  Fixed   - GPX Loader was broken.


Version 2.70  Mar 31th 2015

  •  Added - Console info showing which plugins loaded correctly.
  •  Fixed - Issues with ASC embedding.
  •  Solution - Pre 2.61 files containing an OSM Object wont load. See this solution..
  •  Fixed - Strata, UV's where upside down.
  •  Fixed - bug causing height data to try to re download when opening a scene.
  •  Fixed - bug stopping the loading of any height data, when downloads are turned off.
  •  Added - Image re projection- This resolves all alignment issues when mapping large areas. Image overlays are now perfect, no matter how large the area is !

Version 2.61  Mar 17th 2015


  •  Massive speedup for 90m data access (up to 10 x faster downloads)
  •  Improved - ASC embedding and fixed some refresh bugs, when changing between data-sets.
  •  Added - BingMap Layer  (More info here..)
  •  Added - UVW coordinates. Makes it much easier to transfer DEM Earth to external engines (such as unity)
  •  Improved - OSM Importer. Added the ability to import custom OSM data, exported from global mapper, or other apps, where reference ID's have negative numbers.
  •  Improved - OSM Importer. Now uses double longs, which is now essential as the osm database has become huge.

  •  Added - TR Support  (More Info here..)
  •  Added - Disclaimer for Image downloads. 
  •  Improved - Downloading Performance.  
  •  Added - Several new image layer links, including the awesome Tweetmap
  •  Fixed - A distortion problem, as coordinates move away from the equator. Causing an undesirable latitude stretch. 
  •  Improved - sloppy texture updating in editor on child objects when stacking multiple DEM Earth objects. 
  •  Added - Rounding setting. This lets you turn the good old square DEM Earth, into a round DEM Earth. (bit slow in this version but i'm working on it)
  •  Changed - Abstraction now only effects above sea level. 
  •  Added - Proxy Settings to prefs. 
  •  Added - secure SSL connection to license, and height data servers. 
  •  Fixed - An issue preventing the strata being built after object was turned off.


Version 2.40  Nov 19th 2014



  •  Improved - Strata. 
  •  Added - Support for registered student versions of Cinema4D. 
  •  Fixed - Binding issues. Separate objects line up perfectly. 
  •  Added - Handles for length and width. 
  •  Added - Separate Width / Height settings, with best fit subdivision. 
  •  Improved - World.meter unit (this is the world scale multiplier from C4D space to real world space) 
  •  Improved - Significantly improved geo-referencing accuracy. 
  •  Improved - Major rewrite of core DEM Earth code
More Info..


Version 2.27 Nov 5th 2014


  •  Added - GeoCoder option - Send To DEM Earth. Transmits coordinates directly to the active DEM Earth object. 
  •  Improved - SMART OSM - clearer selection of main features, such as buildings,roads and borders.  
  •  Added - SMART OSM can now import differently formatted OSM extracts from programs such as Global Mapper or ArcGIS 
  •  Fixed - ASC direct import, width was not quite right. now perfect :) 
  •  Improved - When Binding multiple DEM Earths, only the parent will check License.This prevents multiple DEM Earths from requesting license, improving performance and reducing server access. 
  •  Fixed - Smart Extruder Caps. They where inverted and had issues. All issues resolved. 
  •  Fixed - Smart Extruder Object had no bounding box. 
  •  Fixed - Smart OSM Object had no bounding box.


  • Fixed - Issue effecting pc's and some macs, preventing them from being able to load data from the new server.


Version 2.20 Sept 24th 2014

  • Added - EURO2 server - Lost/Damaged 30m tiles around Greenland and North Canada.
  • Added - EURO2 server - Lost/Damaged 30m tiles around Russia & Ukraine & North Turkey.
  • Added - New Server & choices, in prefs.
  • Server 'Europa1' is the new faster DEM server.
  • Server 'Europa2' is the old R1 server.
  • Added - Support for GPX waypoints, without tracks or routes.
  • Added - New code and functions to better predict missing tiles & reduce false downloads for 90m data.
  • Fixed - white images with stamen Toner Map.
  • Added - File import option to OSM Object. You can import  file with this, rather than downloading.


Version 2.10


  •  Added - new feature, DEM Earth parent linking. Connecting 2 or more DEM Earths together. This can be used to drive DEM Earth Objects, matching and linking as one, to a parent. 
  •  Fixed - double registration for geocoder, causing a resource error in console, at startup. 
  •  Fixed - an issue with ASC import, which prevented upper case parameters from being read, preventing the import.


Version 2.07  June 3rd 2014    (Version 2)

  •  Added- Smart OSM Object.
  •  Added- Smart Extruder.
  •  Added- Fine Tuning options to Georef tag 
  •  Added - Texture Reprojection.
  •  Fixed- More PinPoint Object, bugs.
  •  Changed -  Meter scale factor is now correct


Version 1.70  June 3rd 2014


  •  Changed - Strato and stick to floor settings, are now on, by default.
  •  Fixed - A small, but critical error, caused coordinates projected onto DEM Earth, below sea level, to have wrong height. This showed as a field of spiked outlines(Thanks R.Feenstra) 
  •  Improved- PinPoint Object, Performance. 
  •  Fixed- PinPoint Object, bugs.  
  •  Added- Map Loader Images - Automatic Reprojection so that images better match height for larger areas. 
  •  Added- The Geocoder now automatically copies its coordinate result to the clipboard 
  •  Improved- Using the paste button now resets the lat/lon offset to zero. It was a bit confusing before.


Version 1.64   June 6th 2014


  •  Added - GPX import status info in the status bar (for larger imports, which can take a while) 
  •  Fixed - Removed console messages 
  •  Fixed - height data problems at 0 degree lat and lon


Version 1.62  June 3rd 2014


  • Changed - DEM Earth, World Info, Details Object.Unit.Meter is now the world scale factor. 
  • Improved - Massive performance increase when Editing the GeoReference Tag dialog. 

  • Added - New mode for the GeoReference Tag. Center mode, allows you to place an image or icon,etc at a specific location. 
  • Added - GPX now supports routes (previously only tracks and waypoints where supported) 
  • Added - Abstract was missing copy and paste buttons. 

  • Fixed - Sun Expression Tag driver link. 
  • Fixed - possible crash at 0 Degrees Lat 
  • Fixed - typo bug in prefs, preventing your machines 11 numbers from showing. 



Version 1.56 April 28th 2014

  •  Fixed - a bug, preventing the loading of elevation tiles between -5 and +6 degrees north (#44 michael reiter)  
  •  Changed - Moved DEM Earth plugins group, out of plugins and into the main menu bar. 
  •  Added - Bing Map Image Layer support. Please obtain your own api key from https://www.bingmapsportal.com/ to use this feature. 
  •  Added - Abstract height mapping. Blend height from different geographic locations, to create unique abstract, landscapes. 
  •  Changed - Image layer names now contain the respective name of the layer server which they came from and the zoom level. 
  •  Added - Support Status and renewal to the Prefs dialog.


Version 1.50 March 28th 2014


  •   NEW - DEM Earth GeoCoder. With this you can get a location name from coordinates, or coordinates from a location name. 
  •   Added - Sun Link To DEM Earth Object, in the drivers TAB. This automatically sets the suns (physical and sun tag) coordinates, to the DEM Earth world center. 
  •   Changed - Added "DEM Earth -" To all DEM Earth related objects (keeps importers together) 



Version 1.44 March 18th 2014


  •   Added - GPX loader now imports WayPoints. 
  •   Added - The ASC direct importer will now import a matching image of the same name. with an image suffix.   (i.e) mydata.asc requires mydata.jpg (jpg,jpeg,png,tif,tiff,jp2,psd are supported) .  make sure the image size is correct when exporting from GM or arcgis



Version 1.42  Feb 7th, 2014


  •   New - Drag and drop ASc as standalone Mesh , now supported. 
  •   Improved - Download performance for many image map layers. Many layers are now noticeably faster. 
  •   Fixed - Stamen Buildings 
  •   Fixed - Geo-PointConverter now adds phong and downloads "best available" data, as apposed to "90m"


Version 1.40  Jan 23, 2014

  •  Fixed - Several of the server connections for stamen maps changed, so they have been updated and are now working again.
  •  Added - Stick To floor option, which keeps DEM Earth on the floor when zooming in.


Version 1.37  Dec 12, 2013

  •   Added  - Button to Flush embedded data.
  •   Fixed  - bug when embedding ASC files, in combination with Undo, would create very large files.
  •   Improved - Mouse, point click to geocoordinate accuracy, with correct interpolation , for painter mode.


Version 1.36  Nov 28, 2013

  •   Added  – Standalone asc import (creates a static polygon mesh)
  •   Changed – When importing World file,gpx or kml files,dem earth will switch to 90m if the imported area is wider than 50km.
  •   Fixed  – bug preventing world files from importing.

Version 1.35  Nov 1st, 2013

  • Added  – Prefs, new button to add this machine to your account.
  • Changed – minor adjustments to the layout of the georeference tag
  • Added  – ASC Embedding (supports asc in geographic WGS84)
  • Added  – paint-able layer basis

Version 1.33

  • Added  – Status bar text telling you what is unpacking.
  • Fixed  – Problems in areas where no data exists, could keep trying to download.

Version 1.32

  • Added  – Added virtual Image Download Layer WireFrame
  • Added  – Added virtual Image Download Layer Crosses

Version 1.31

  • Added  – DEM Data selection best, 30m or 90m or none
  • Added  – Enable/disable download option in data set TAB

Version 1.30 – Sept 17th, 2013

  • Added  – Mouse over DEM Earth shows the lat/lon coordinate  and height, under mouse pointer in status bar.
  • Added  – Drag to move on DEM Earth , changes the  location offset.
  • Added  – Machine number in prefs
  • Changed – DEM Earth/Object/Bounds to Location (for clarity)
  • Added  – More safety code.
  • Changed – WayPoint Object Plugin ID
  • Changed – R12 is no longer supported. Minimum C4D Version is now R13.

Version 1.24 – Sept 7th, 2013

  • Fixed  -  A bug with the georeference tag was stopping external renders
  • Changed – Fewer license checks.

Version 1.22 - Sept  3, 2013

  • Added  – some safety to the GPX import.Largest track area is 500KM (diagonal)
  • Added  – auto zoom. For Geopoint converter and GPX import (sets the DEM Earth zoom so it fits the area being imported)

Version 1.21

  • Added  – GPX track importer
  • fixed  – potential crash in the Point converter
  • fixed  – small memory leak in DEM Earth object (thanks Michael)
  • Added  – Strata Object option. You can restrict a shader to the Strata by using the restriction name “strata”
  • Added  – Australia map layer

Version 1.15

  • Changed – Map loader is no longer an option. it is now fully included with all versions of DEM Earth.

Version 1.11 - Aug 23, 2013

  • fixed  – If a download failed because the file did not exist, a broken zip file could be left in the cache folder.
  • fixed  – A nasty crash bug after switching documents (thanks neil)Changed – DEM Earth main dialog, shuffle (Less clutter)
  • Added  – When you create a DEM Earth, if there is a lat,lon coordinate in the clipboard, DEM Earth will open at that location.

Version 1.10 - Aug 17, 2013

  • New   - Added Support helpdesk link button to prefs.
  • New  – Added Several new map layer types to the image downloader.

Version 1.09

  • New   - Added Image downloading upgrade to DEM Earth Object as an extension.
  • Other – minor bug fixes

Version 1.08  -     Jul 25, 2013

  • Added – DEM Earth option “Enable Downloading”
    This option lets you prevent downloading, which proved to be annoying in ocean/coastal areas where no data exists. DEM Earth would keep trying to grab data.Once you have everything you need, you can now turn off downloading and prevent DEM Earth from searching online for data that does not exist.
  • New – DEM Earth caches on some MACs. Remove invalid data on the fly.
  • New – Repair data holes in realtime !!
  • Other – Lots of ground work for additional tools and custom DEM data layers.

Version 1.07

  • changed – GeoReference Tag dialog cleaned up
  • changed – North South East West to N S E W because otherwise the layout tends to be too wide (due to the super fat LatLon gui element)

Version 1.06

  • New – SubSample Noise Control.
  • New – DEM Earth LOD Focus control.
  • Fixed – DEM Object ignoring Phong settings.
  • Added – Some warnings and safety to the Point Geo conversion command.
  • New – Icons

Version 1.05

  • Added – Geo Point Converter Command for automating OSM (or other) overlay onto DEM Earth.
  • Fixed – importing a world file of type *.tgw will now look for a *.tiff as well as *.tif image
  • Fixed – Problems reading cached files in tex folder.

Version 1.04 – Quick Fix

  • Fixed – DEM files not found in ‘tex’ folder.
  • Fixed – Coverage Command now finds files in your 90m folder (e.g.N00W079.hgt.zip)
  • Interface – Coverage Command , now shows transparent tiles.

Version 1.03 – First update (stability update)

  • Fixed – possible crash bug when using large subdivisions.
  • Fixed – crash bug entering bounds larger than allowed.
  • Fixed – when using shift + mouse pointer to center the region,if offset was applied, the result was wrong.
  • Interface – changed the default GUI for lat/lon to d/m/s , you can manually change back to simple degrees.This is needed to correctly represent coordinates.
  • Interface – changed the layout to better fit NSEW with d/m/s GUI
  • Interface – minor changes.

Version 1.02 – public release.