Geometry caching.

Install BakeNShake just like any other Cinema 4D plugin. General info about installing plugins for Cinema 4D can be found here.. Once installed, the...
Fri, 1 Apr, 2022 at 4:15 PM
BakeNShake is a plugin for Cinema 4D which caches geometry in RAM and on GPU to accelerate geometry by up to 50x in the viewport, as well as providing un...
Tue, 5 Apr, 2022 at 1:12 PM
BakeNShake is compatible with Cinema R21 or greater. Currently win only, but there will be a mac build after the initial windows release. Requires a...
Wed, 6 Apr, 2022 at 1:41 AM
NCache Object - Help
A Geometry Caching object. Object Properties Bake Bake your Sequence (From -> To) To bake something, you have to insert it as a child ...
Tue, 1 Mar, 2022 at 2:58 PM
NProxy Object- Help
NProxy is an animation support object for NCache. It is a Cache Frame Control object. You can use it to control a multitude of things, including cloner. i....
Tue, 1 Mar, 2022 at 1:27 PM
Working With Mograph Cloner - Alembic particle Cache
Cloner setup for an Alembic particle cache (i.e. from realflow) NProxy is always the parent of an NCache Object to use with a cloner, or Matrix object, u...
Tue, 1 Mar, 2022 at 2:25 PM
Working With Volumes - Alembic Caches
You can of course Insert an NProxy under a volume builder.
Tue, 1 Mar, 2022 at 2:33 PM
Baking CA with NCache
You can easily and reliably bake Character animations and rigs to an NCache  Simply insert everything you want to bake, under an NCache object. Select...
Tue, 1 Mar, 2022 at 3:48 PM
Licensing and Support
When you purchase a license, you get both an order ref number, and a license key.   There are 4 factors for activation: Order ref number* Your license k...
Mon, 4 Apr, 2022 at 3:27 PM
Version History
Version 1.11 April 20th 2022 Baking now works directly with physics and a multitude of scenarios which where not quite right with the initial release. Ba...
Wed, 20 Apr, 2022 at 12:55 PM