You can modify the Size of wires by setting either a Shader or enabling the "Adapt by polygon size"
This remaps the Wire size based on min max values. The max value is the largest polygon size on the model, which you currently have to try to geuss, for optimal mapping.
Paul
This remaps the Wire size based on min max values.
The max value is the largest polygon size on the model, which you currently have to try to geuss, for optimal mapping.
1 person has this question