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Points only on Vertices?

Is there a way to map the points independently of vertices?

I want to create a LIDAR ( style look, but often the geometry i have is has few vertices or they are too organically shaped. ideally i could drive the dots via a light source if possible somehow with Xpresso?

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This is possible using a light as a particle emitter. Use the PMatterWaves Xpresso node and use Birth Type: Light

i don't think lights are a good solution for this, as there is a hard maximum light count in c4d, and i think its as low as 1024. I also don't think this is a job for a shader.


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